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"[3] Bettenhausen incorporated "the vintage run-like-hell roller coaster design philosophy" of some stages in his limited praise.[56] Casamassina disliked the "Silly amount structure", indicating that "[j]ust simply because they dazzled players six yrs back won't necessarily mean that Sonic Workforce can duplicate and paste exactly the same loops and spins https://chandrat901uli4.elbloglibre.com/profile

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